added player stats table
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28
sqitch/verify/player-stats.sql
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28
sqitch/verify/player-stats.sql
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-- Verify leetify-data:player-stats on pg
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BEGIN;
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-- XXX Add verifications here.
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SELECT id, gameId, gameFinishedAt, steam64Id, name, preaim, reactionTime,
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accuracy, accuracyEnemySpotted, accuracyHead, shotsFiredEnemySpotted,
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shotsFired, shotsHitEnemySpotted, shotsHitFriend, shotsHitFriendHead,
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shotsHitFoe, shotsHitFoeHead, utilityOnDeathAvg, heFoesDamageAvg,
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heFriendsDamageAvg, heThrown, molotovThrown, smokeThrown,
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smokeThrownCT, smokeThrownCTGood, smokeThrownCTGoodRatio, smokeThrownCTFoes,
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counterStrafingShotsAll, counterStrafingShotsBad, counterStrafingShotsGood,
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counterStrafingShotsGoodRatio, flashbangHitFoe, flashbangLeadingToKill,
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flashbangHitFoeAvgDuration, flashbangHitFriend, flashbangThrown, flashAssist,
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score, initialTeamNumber, mvps, ctRoundsWon, ctRoundsLost, tRoundsWon,
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tRoundsLost, sprayAccuracy, molotovFoesDamageAvg, molotovFriendsDamageAvg,
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color, totalKills, totalDeaths, kdRatio, multi2k, multi3k, multi4k, multi5k,
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hltvRating, hsp, roundsSurvived, roundsSurvivedPercentage, dpr, totalAssists,
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totalDamage, tradeKillOpportunities, tradeKillAttempts, tradeKillsSucceeded,
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tradeKillAttemptsPercentage, tradeKillsSuccessPercentage,
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tradeKillOpportunitiesPerRound, tradedDeathOpportunities,
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tradedDeathAttempts, tradedDeathAttemptsPercentage, tradedDeathsSucceeded,
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tradedDeathsSuccessPercentage, leetifyRating, personalPerformanceRating,
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ctLeetifyRating, tLeetifyRating, leetifyUserId, isCollector, isProPlan,
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isLeetifyStaff
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FROM data.player_stats;
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ROLLBACK;
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