-- Verify leetify-data:player-stats on pg

BEGIN;

-- XXX Add verifications here.
SELECT id, gameId, gameFinishedAt, steam64Id, name, preaim, reactionTime,
  accuracy, accuracyEnemySpotted, accuracyHead, shotsFiredEnemySpotted,
  shotsFired, shotsHitEnemySpotted, shotsHitFriend, shotsHitFriendHead,
  shotsHitFoe, shotsHitFoeHead, utilityOnDeathAvg, heFoesDamageAvg,
  heFriendsDamageAvg, heThrown, molotovThrown, smokeThrown,
  smokeThrownCT, smokeThrownCTGood, smokeThrownCTGoodRatio, smokeThrownCTFoes,
  counterStrafingShotsAll, counterStrafingShotsBad, counterStrafingShotsGood,
  counterStrafingShotsGoodRatio, flashbangHitFoe, flashbangLeadingToKill,
  flashbangHitFoeAvgDuration, flashbangHitFriend, flashbangThrown, flashAssist,
  score, initialTeamNumber, mvps, ctRoundsWon, ctRoundsLost, tRoundsWon,
  tRoundsLost, sprayAccuracy, molotovFoesDamageAvg, molotovFriendsDamageAvg,
  color, totalKills, totalDeaths, kdRatio, multi2k, multi3k, multi4k, multi5k,
  hltvRating, hsp, roundsSurvived, roundsSurvivedPercentage, dpr, totalAssists,
  totalDamage, tradeKillOpportunities, tradeKillAttempts, tradeKillsSucceeded,
  tradeKillAttemptsPercentage, tradeKillsSuccessPercentage,
  tradeKillOpportunitiesPerRound, tradedDeathOpportunities,
  tradedDeathAttempts, tradedDeathAttemptsPercentage, tradedDeathsSucceeded,
  tradedDeathsSuccessPercentage, leetifyRating, personalPerformanceRating,
  ctLeetifyRating, tLeetifyRating, leetifyUserId, isCollector, isProPlan,
  isLeetifyStaff
FROM data.player_stats;

ROLLBACK;
