-- Verify leetify-data:player-stats on pg

BEGIN;

-- XXX Add verifications here.
SELECT id, game_id, game_finished_at, steam64_id, name, preaim, reaction_time,
    accuracy, accuracy_enemy_spotted, accuracy_head, shots_fired_enemy_spotted,
    shots_fired, shots_hit_enemy_spotted, shots_hit_friend,
    shots_Hit_Friend_Head, shots_Hit_Foe, shots_Hit_Foe_Head,
    utility_On_Death_Avg, he_foes_damage_avg, he_friends_damage_avg, he_thrown,
    molotov_thrown, smoke_thrown, smoke_thrown_ct, smoke_thrown_ct_good,
    smoke_thrown_ct_good_ratio, smoke_thrown_ct_foes,
    counter_strafing_shots_all, counter_strafing_shots_bad,
    counter_strafing_shots_good, counter_strafing_shots_good_ratio,
    flashbang_hit_foe, flashbang_leading_to_kill,
    flashbang_hit_foe_avg_duration, flashbang_hit_friend, flashbang_thrown,
    flash_assist, score, initial_Team_Number, mvps, ct_rounds_won,
    ct_rounds_lost, t_rounds_won, t_rounds_lost, spray_accuracy,
    molotov_foes_damage_avg, molotov_friends_damage_avg, color,
    total_kills, total_deaths, kd_ratio, multi2k, multi3k, multi4k, multi5k,
    hltv_rating, hsp, rounds_survived, rounds_survived_percentage, dpr,
    total_assists, total_damage, trade_kill_opportunities, trade_kill_attempts,
    trade_kills_succeeded, trade_kill_attempts_percentage,
    trade_kills_success_percentage, trade_kill_opportunities_per_round,
    traded_death_opportunities, traded_death_attempts,
    traded_death_attempts_percentage, traded_deaths_succeeded,
    traded_deaths_success_percentage, traded_deaths_opportunities_per_round,
    leetify_rating, personal_performance_rating, ct_leetify_rating,
    t_leetify_rating, leetify_user_id,
    is_collector, is_pro_plan, is_leetify_staff
FROM data.player_stats;

ROLLBACK;
